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In-App plugin for 3DSMAX

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djbobyd

Posts: 5

Joined: Sat Feb 04, 2012 2:08 pm

Post Sat Feb 04, 2012 2:15 pm

In-App plugin for 3DSMAX

Hello,
I am a new user of squidnet software. I am still evaluating it for our farm. I saw this ability to use some kind of a plugin specific for the given render. I saw you have one for Maya, but I need such a plugin for 3D Studio MAX. Does such a plugin exist and if not, do you plan to create one?


Thanks in advance for the support.
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administrator

Site Admin

Posts: 36

Joined: Wed Oct 20, 2010 7:57 pm

Post Sat Feb 04, 2012 3:45 pm

Re: In-App plugin for 3DSMAX

Hi,

We're right in the middle of our UI beta-testing phase. We'll be doing this for the next 4-6 weeks. Our initial timeline calls for us to start our in-app development efforts around mid-spring. This initial in-app plugs will be for Maya, 3DSMAX, modo and LW.

Please check with us at that time. We're always looking for beta-testers :)

Thanks,

-SquidNet Admin
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djbobyd

Posts: 5

Joined: Sat Feb 04, 2012 2:08 pm

Post Tue Feb 07, 2012 11:54 am

Re: In-App plugin for 3DSMAX

Thanks for the answer.
We are a new farm and are still in the process of establishing our infrastructure. We are more than eager to participate in your beta testing. Not only in the In-App plugins area, but anything related to the establishment of the farm and similar stuff.


Best Regards
Borislav
<<

administrator

Site Admin

Posts: 36

Joined: Wed Oct 20, 2010 7:57 pm

Post Wed Feb 08, 2012 5:14 pm

Re: In-App plugin for 3DSMAX

Great !!

Please send us an email and we'll provide you with an evaluation license for your render farm. Looking forward to hearing from you.

Thanks,

- Ralph (admin)

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